dolor.enums¶
Useful enums, mostly for packets.
- class State(value)[source]¶
Bases:
enum.EnumThe state used for packets.
Also used in
HandshakePacket.- Handshaking = 0¶
- Status = 1¶
- Login = 2¶
- Play = 3¶
- class ChatPosition(value)[source]¶
Bases:
enum.EnumThe position of a
ChatMessagePacket.- Chat = 0¶
- System = 1¶
- GameInfo = 2¶
- class Action(value)[source]¶
Bases:
enum.EnumThe action of a
ClientStatusPacket.- Respawn = 0¶
- RequestStats = 1¶
- class GameMode(value)[source]¶
Bases:
enum.EnumA player’s gamemode.
The Hardcore* enums are only used in older versions.
Used in
JoinGamePacketandRespawnPacket.- Survival = 0¶
- Creative = 1¶
- Adventure = 2¶
- Spectator = 3¶
- HardcoreSurvival = 8¶
- HardcoreCreative = 9¶
- HardcoreAdventure = 10¶
- HardcoreSpectator = 11¶
- Invalid = 255¶